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Wiz

(October 9, 2023) - (Current)

Project Details

This is one of my more ambitious personal projects and one I am quite proud of. This project is a culmination of various ideas my friends and I had as avid platformer players. This project is primarily for Windows at the moment but I have plans to port it to mac and android and possibly a web version. Through this project I have learned and/or improved upon a plethora of technical skills. I have developed a launcher for the game that can automatically handle updating the game to the latest version when one is committed. I plan to work on this game whenever I have time and take it to new levels.

Collaboration

  • Concept Art: Joel Casey

  • 3D Modeling | Game Design: Elijah Kabeke 

Highlights & Technical Skills

  • External Launcher Client (WPF Application)

  • Custom editor tool to generate color-palette from image.

  • Implemented Algorithms

    • Runge-Kutta4

    • Verlet Integration

    • A* Pathfinding

  • Implemented Patterns

    • Finite State Machines

    • Observer Pattern

    • Singleton

  • 3D Modeling (Blender)

  • Rigging & Animation

  • Unity Shader & VFX Graphs

Deployed On: itch.io

Role: Programmer | UI/UX Designer | 3D Modeler | Game Designer

Game Engine: Unity

OS: Windows

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