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Among Who

(August 19, 2022)

Project Details

This is a 3D clone of the popular multiplayer game Among Us. This project helped me get familiar with network code and multiplayer framework. The game is fully functional with up to 8 people playing together in a lobby. While the packet-loss can get a bit crazy at times, with some good client-side predictions its fine most of the time.

Collaboration

  • Splash Art: Joel Casey

Highlights & Tools

  • Photon multiplayer framework.

  • Implemented functions with RPC protocol.

  • Data synchronization system across multiple clients.

  • Crossplay support across windows, mac and android.

Role: Programmer | UI/UX Designer | 3D Modeler/Animator

Game Engine: Unity

OS: Windows, Mac, Android

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