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Among Who
(August 19, 2022)
Project Details
This is a 3D clone of the popular multiplayer game Among Us. This project helped me get familiar with network code and multiplayer framework. The game is fully functional with up to 8 people playing together in a lobby. While the packet-loss can get a bit crazy at times, with some good client-side predictions its fine most of the time.
Collaboration
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Splash Art: Joel Casey
Highlights & Tools
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Photon multiplayer framework.
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Implemented functions with RPC protocol.
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Data synchronization system across multiple clients.
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Crossplay support across windows, mac and android.
Role: Programmer | UI/UX Designer | 3D Modeler/Animator
Game Engine: Unity
OS: Windows, Mac, Android
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