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God's Hands

Project Background

This is one of my only mobile games. The player plays as the hands of god to destroy enemies before they breach the wall.  It was made a for an Upwork client. The 3D art assets was provided to me and I was responsible making the user interface and building the full game consisting of 3 levels. This project was particularly challenging to get right since the requirement was to make all the enemy characters ragdolls. It was built for mobile thus, it was very performance heavy. I had to tone down on the URP post processing to improve the performance.

Job Platform: Upwork

Game Engine: Unity

Language: C#

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